Conflict Resolution & Critical Conversations Microlearning Module
Tool Used: Articulate Rise
Click on the image or here to be taken to sample
Think Global, Teach Local was a course created while studying at Purdue University. The focus of this course was to help educators use the Microsoft Education Community, specifically Skype in the Classroom and Buncee integrations to create global learning experiences for students. You can access the current course here on Thinkific and view the design document using the ADDIE framework here.
In the past I have designed elearning experiences for both the K-12 and higher education audience. I have collaborated with Crowley ISD, Austin ISD, and the University of San Diego to create elearning modules to support adult learners. All were designed with educators as the target audience.
Augmented Reality (AR)
Augmented reality is an immersive experience. Many know about virtual reality (VR) as an example of immersive experiences but AR is as well. When scanning AR experiences they create a new reality in front of the person's camera, whether on your phone, tablet or on a web browser. AR in a way to immerse your learners, employees, and audience with your content, your brand, and your company.
Creating and utilizing these dynamic learning experiences motivates your learners and engages them in the process. All augmented reality (AR) experiences shared below were created using ZapWorks and can be accessed by using the Zappar mobile app or by using web.zappar.com and scanning the images below.
Visit Costa Rica
An AR experience created in Zappar designer to showcase understanding of using menus in learning and development deliverables.
Combined programs (PowerPoint, Camtasia, and Zappar designer) to create an interactive business card and introduction.
A Zappar widget experience created to showcase how to use augmented reality to introduce a new place and events to employees heading to conferences or other events in new cities.
This experience was created using Zappar designer to create a knowledge check. In this case a trivia game, that incorporates the elements of branching.
Applying AR to
learning & Development
A business case sample to showcase the benefits of adding AR to your Learning and Development kit to enhance learning experiences for employees as well as engage the companies audience.
Organization and Performance Improvement
Return to Work: Covid Protocols Samples
Alongside a team of six, I lead the development of a design document, virtual self-paced training, in-person instructor-led training slides decks, facilitator and participant guides. We developed these samples utilizing the ADDIE and Agile eLearning methodologies. Our team developed these work samples in just four weeks. You can explore the website where they are housed here.
Utilizing human performance technology methods this performance analysis, and solutions and evaluation plan were created to solve the teacher retention problem at a school campus. The name of the organization and school have all been changed to protect privacy. This evaluation and solutions plan was submitted to campus leadership. Strategies from this report were implemented to improve teacher retention on this campus.